Search found 114 matches
- Sat Mar 03, 2018 3:31 pm
- Forum: General Discussions
- Topic: Any PUBG/Fortnite players?
- Replies: 15
- Views: 508
Looking really good Kelly. I still been thinking about how the AI would gravitate to the center to avoid that kill-zone. I do recall a monster in MH and I think it is the warlord that if his health gets low he would avoid being in range/view for you too kill him. Maybe something there could help.
- Sun Feb 11, 2018 10:49 pm
- Forum: Mapping & Textures
- Topic: Work arounds, hints, etc.
- Replies: 24
- Views: 937
Clearly masking textures properly is not rocket science and ThunderBolt has difficulty with any criticism if someone points out some flaws with his maps. I wouldn't want to waste my time fixing his perfect( ) works LOL.
- Fri Feb 09, 2018 6:26 am
- Forum: [ACE] Anti-Cheat Releases
- Topic: [LATEST] ACEv10f build
- Replies: 5
- Views: 267
This kick doesn't surprise me one bit. Wormbo recompile this mod many times without changing the name hence the many mismatches you'll get between different hosted game servers. I hope someday to never have too use that mod for any of my servers.